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March 20th, 2008

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Apple may ban development of music player application for iPhone

iPhone SDK may limit development of any music applicationsTalk about lockdown. In a move that should make anti-trust litigators foam at the mouth, Apple has reportedly banned the development of any music player application for the iPhone.

The new iPhone SDK apparently restricts applications from accessing iTunes functions, effectively prohibiting developers from accessing the iTunes music library or expanding on the iPhone's music-player. That means services like Amazon and eMusic will most likely be unable to create an iPhone application that allows iPhone users to purchase and download music outside of Apple's iTunes (desktop or iPhone-based).

We'll have to see how this pans out. The banning of any application accessing the iPhone's music files or the development of an music applications outside of iTunes may be a veritable pitcher of sweat tea to the buzzing swarms of lawyers waiting to file suit against Apple. But, if Steve Jobs' past decisions are any indicator, he might just try to lock down the iPhone's music capabilities. The iPhone's music capabilities are pretty impressive as it is already.

[Via: MacWorld]


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Written by iPod News admin on March 20th, 2008 with no comments.
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Will Apple “Borrow” Features from Developers’ iPhone Apps?

I have a serious concern about the upcoming iPhone App Store that no one has addressed yet:

What happens when Apple issues an iPhone firmware update introducing features from a 3rd-party iPhone application in the App Store?

For example: let’s say a developer lists a Voice Dialing application in the App Store in June, and in July Apple issues an iPhone firmware update featuring voice dial functionality.

Or consider these other possibilities:

Can you foresee the conflicts that would arise in situations like these?

Will Apple be willing to compete with — or put out of business — its third-party iPhone app developers? Imagine the bad publicity the company will endure when these kinds of scenarios arise.

And it seems likely to me that such scenarios will arise, given that Apple is constantly updating the iPhone with new features, some of which are bound to coincide with applications in the App Store.

There are plenty of things wrong with the iPhone, and once the App Store launches in June, developers will seek to solve the iPhone’s problems and make a profit by doing so.

The problem is that Apple too will continue to improve the iPhone and address the same issues that developers are tackling, so there will almost certainly be clashes between Apple and iPhone app developers.

And I’m betting that each time this happens, the developer who is negatively affected by an iPhone update will accuse Apple of stealing his idea and taking away his business.

Though I’m sure Apple reserves the right to issue whatever new iPhone features it wants, situations like these could hurt developers in several ways:

What to do then?

Has Apple considered how it will handle iPhone updates that tout features that have already been listed in the App Store?

Will they somehow compensate developers whose ideas they “borrow”? I doubt it. Although this might appease some developers, not everyone will agree on what is adequate compensation, and such a practice would be unsustainable.

Or will they respect developers and avoid introducing features that have already been introduced via the App Store?

The question remains: Is it worth it for developers to invest time and money into an iPhone app if Apple could issue a similar app in an iPhone update at any moment?

Should we expect some kind of reassurance from Apple that these conflicts with developers won’t occur? What do you think?

Written by Chris on March 20th, 2008 with no comments.
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iBooter Improves on iPhuc Capabilities


iBooter is an interactive console for iBoot (the apple bootloader). Most of you would have used iphuc, which uses iBoot. However, it's dependant on iTunes the mobile device library and can't get replies from iBoot, which results in one way communication, where you blindly say cmd setenv foo, but you never know what happened.

With iBooter you can debug phone booting issues as well as run it in Linux/MacOS/Windows without iTunes installed. You can use iBooter to read memory/write memory, load ramdisks, change your wifi mac address, read files from nand and much more!

command list:
help this list
script run script at specific address
go jump directly to address
bootx boot a kernel cache at specified address
diags boot into diagnostics (if present)
tsys boot into tsys (if present)
bdev block device commands
image flash image inspection
fs file system commands
fsboot try to boot kernel at /kernelcache
devicetree create a device tree from the specified address
ramdisk create a ramdisk from the specified address
halt halt the system (good for JTAG)
reboot reboot the device
poweroff power off the device
md memory display - 32bit
mdh memory display - 16bit
mdb memory display - 8bit
mw memory write - 32bit
mwh memory write - 16bit
mwb memory write - 8bit
mws memory write - string
crc POSIX 1003.2 checksum of memory
printenv print one or all environment variables
setenv set an environment variable
clearenv clear all environment variables
saveenv save current environment to flash
run use contents of environment var as script
bgcolor set the display background color
setpicture set the image on the display
iic iic read/write
radio Manipulate the radio board.
setbusclock Set bus clock to the given frequency in Hz.
setcorevoltage Set core voltage to the given voltage in mV.
syscfg flash SysCfg inspection
charge Manage the charger chip.
powernvram Access Power NVRAM.
usb run a USB command
chunk chunk a file

Written by -Administration- on March 20th, 2008 with no comments.
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Google APIs now compatible with iPhone SDK

20-youtube.jpgGoogle’s new GData Objective –C Client Library adds support for the Google Contacts Data API and YouTube API. So essentially, any applications written in Objective-C (including those created for the iPhone) will be able to take advantage of features such as uploading video to YouTube account or directly editing their Google account contacts.

(more…)

Written by Tamara Lapiers on March 20th, 2008 with no comments.
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iPhone | How to Increase Your iPhone Call History


These are instructions on how to increase the number of entries stored in your iPhone's Call History. This patch will increase the number of entries you can store to 250!

You must have 1.1.3 or higher firmware installed on your iPhone to install this patch.

Step One
Make sure you have added installer.iClarified.com as an installer source.



Step Two
Press to launch Installer from your SpringBoard.


Step Three
Press to select the Install tab at the bottom of the screen.


Step Four
Press to select iClarified from the list of Categories.


Step Five
Press to select Call History Patch from the list of Packages.


Step Six
Press the Install button at the top right of the screen.


Step Seven
Press the large red Install button that appears.


Step Eight
You will be notified that you must be on the 1.1.3 or newer firmware. Press the large OK button.


Step Nine
A notification will appear telling you to reboot to enable the patch. Press the large OK button.


Step Nine
You will be returned to the Categories menu once installation is complete. Press the Home button to return to your SpringBoard.


Step Ten
Hold down the Sleep/Wake button until the Power slider appears. Move the slider to the right to power off your iPhone. Then press the Sleep/Wake button to turn the iPhone back on. You should now notice an increase in the amount of entries your Call History will hold!

Written by -Administration- on March 20th, 2008 with no comments.
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