Craig Smith Interview: How Frotz Brings Interactive Fiction to iPhone and iPod touch
When people talk about classic gaming, they usually rattle on about really simple, playable games that are challenging but that a five-year-old could conceivably master. Such people were clearly traumatised by text adventures (now referred to using the rather loftier term ‘interactive fiction’) and have therefore removed them from memory.
These games were primarily text-based, with [...]
Written by Craig Grannell. Read more great feeds at is source WEBSITE
with no comments.
Read more articles on Gaming and News.
- [+] Digg: Feature this article
- [+] Del.icio.us: Bookmark this article
- [+] Furl: Bookmark this article
