Para encontrar logo sua maneira a seu iPhone homescreen, o logo de AppStore é o assunto do risco o mais atrasado de Apple através do escritório da patente e da marca registrada dos E.U., destacando uma vez outra vez a companhia de Cupertino forte-entregue o controle de cada elemento que compõe o ecosystem do iPhone. O ícone próprio assemelha-se ao dobrador da aplicação do leopardo do ósmio X, com o `A' composto de um pincel, de um lápis e de uma régua, e será incluído como parte do update dos Firmware do iPhone 2.0 esperado em junho.
A marca registrada é a etapa seguinte na gerência de Apple do software third-party no iPhone, que para a primeira vez será though monitorada pròxima possível e controlado pela companhia própria. Limitações para os colaboradores que usam o oficial SDK - tal como a inabilidade usar processos de fundo manter aplicações de non-Apple funcionar no fundo - publicised bem, como tem por cento de tithe de Apple 30 para software pago (realmente relativamente do competidor comparado a outros varejistas do software em linha tais como Handango).

[através de TG diário]

Escrito por Chris Davies sobre Abril 9o, 2008 com nenhuns comentários.
Leia mais artigos sobre iPhone e Software e firmware e Loja do App e iPhone 2.0 e arquivo do iPhone e Marcas registradas de Apple.
Zibri de ZiPhone a ferramenta do iPhone descobriu uma referência a um chipset do futuro 3G por S-GOLD3 chamado Infineon, após escavar em torno do iPhone recentemente liberado SDK 3 Beta. O chipset que powering o iPhone de hoje é S-GOLD2 que falta a sustentação 3G, visto que S-GOLD3 caracteriza a categoria 8 de HSDPA (7.2 Mbps), uma câmera mais elevada até 5 megapixels, 2x uma velocidade relação do MMC da definição/SD, telephony do acceleration da ferragem MPEG/H.263 e do vídeo, fluir, gravar e o playback.

(mais…)

Escrito por Vincent Nguyen sobre Abril 8o, 2008 com nenhuns comentários.
Leia mais artigos sobre Boatos do iPhone de Apple e iPhone 3G e iPhone 2.0 e arquivo do iPhone.
Flashback to the end of last week and the furore of Walt Mossberg’s apparent “60 days to a 3G iPhone” statement; back then, we assumed Walt either had a badly-observed NDA or a particularly prescient moment, but now the godfather of consumer tech reviews is claiming he meant nothing by his comment. Silicon Alley Insider spoke with the bearded lovely, who is supposed to be “bemused” by the excitement he’s inadvertently caused:
“Walt notes that in the clip, he’s making an aside during a larger point about data networks, and says that in any event, he doesn’t know if it’s correct. So where’d it come from? It’s a ballpark estimate, he says, based on the same speculation the rest of us are seeing” Silicon Valley Insider
Strangely, the veteran reporter claims not to be interested in when the 3G version comes out, because it won’t affect his review of the device. I’m not sure if I follow the logic.
“If I knew when this date was, why would I announce it in the middle of a sentence at the Finnish embassy, rather than report it in the Wall Street Journal?” Walt Mossberg
Perhaps, Walt, but if this was as the conspiracists among us suspect and an accidentally-broken NDA, that would be a pretty good reason not to announce it via your official mouthpiece - the favours of Jobs & co would be unlikely to flow so freely in future.
End of the day, the 3G iPhone is coming sooner rather than later; perhaps not in two months exactly, but it’ll undoubtedly be the big handset this year.

Written by Chris Davies on April 8th, 2008 with no comments.
Read more articles on Walt Mossberg and Apple iPhone Rumors and 3G iPhone and Featured and iPhone archive.
After reading about the iPhone for a while, memorising facts from its spec-sheet is just an occupational hazard. So, Apple’s cellphone has a maximum screen resolution of 640 x 480 for compatible content… doesn’t it? Ars Technica say no, and they’ve been playing with video that encoded at 720 x 576, 25fps on both the iPhone and the iPod Touch, a figure that’s funnily enough exactly the same as a PAL DVD. Videos encoded at that resolution can be viewed both through mobile Safari and funneled over from iTunes, although of course it only shows up at the 480 x 320 resolution of either device’s screen.

So why is this important, if you can’t see the difference? As Ars Technica explain, it’s all about optimising your video library for playback on multiple devices:
“[It] can be [useful] if you want the same files to be playable the mobile device and on the computer screen or TV. If you are interested in experimenting yourself, don’t forget to stick to baseline H.264 encoding and remember that these files will not play on older generation iPods”Iljitsch van Beijnum, Ars Technica
The upside is that movies bought from the iTunes store are actually being delivered in higher resolution than you might expect, given Apple’s quoted compatibility for the iPhone; Iljitsch found his copy of Punch-Drunk Love came in at 853 x 366, which would look far better through, say, an Apple TV than a 640 x 480 version might.
[via Gizmodo]

Written by Chris Davies on April 8th, 2008 with no comments.
Read more articles on iPhone and iTunes and iTunes Store and iPhone content and iPod Touch and Media and iPhone archive.
It used to be that a mobile device couldn’t be taken seriously unless you could run Doom on it; the relentless urge for an upgrade means that now it’s a working version of Quake or nothing. Thankfully the iPhone (and iPod Touch) can pass that test, with Quake 3 Arena ported to the handset. Seemingly the work of Canadian game studio HermitWorks (who are behind the Space Trader game), directional control is via the accelerometer and firing is handled by tapping the screen.

Most interestingly, you can take part in multiplayer games. No word on an actual release or whether this is just a proof-of-concept exercise, but we shall keep our fingers crossed all the same.
As an aside, PHONE Mag played with a Qualcomm Android prototype capable of running Quake while at CTIA Wireless last week; check out the video here.
[via Coolest Gadgets]

Written by Chris Davies on April 7th, 2008 with no comments.
Read more articles on Software and iPhone Games and Apple iPhone Games and iPhone archive.
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