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Update Fixes Bugs in 4th Gen iPod Nano

Apple released a significant update for 4th generation iPod Nano Tuesday night. Software Version 1.0.3 includes a number of fixes to cover art and photo distortion issues that some users had been experiencing, and delivers support for the eagerly awaited Apple in-ear headphones with mic and remote.

Although the headphones were announced in September when the iPod Nano line was refreshed, they have remained as yet unavailable.

Nano users can obtain the new software by connecting the digital media player to their computer and launching iTunes. Follow the prompts for downloading and installing the software.

Written by Lonnie Lazar on November 12th, 2008 with no comments.
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Microsoft to Look at Using Webkit in IE Development

Microsoft CEO Steve Ballmer told a developers’ conference in Australia yesterday he thinks the idea of using Webkit as the rendering engine for Internet Explorer is “interesting” and that his company “may look at that” as the Microsoft web browser continues to evolve.

Asked directly why IE remains relevant and what is the value of a proprietary rendering engine “when there are open source ones available that can respond to changes in Web standards faster,” Ballmer responded by admitting that Microsoft would need to consider the future of the browser and determine if there is any lack of innovation for the company to capitalize upon with “proprietary extensions that broaden its functionality.”

Since defeating Netscape, once the lone challenger to its dominance of the browser market, IE has been wildly outpaced by the likes of Firefox, Safari and Opera in the past five years, while the speed and standards compliant advantages of Webkit have led a number of developers to make it the foundation for their web browsers and other web related tools. Among them are Nokia’s mobile browser, Google’s new Chrome, and of course the mobile Safari browser used by Apple’s iPhone.

With Microsoft having long preached the gospel of praising developers for the innovations brought to its core product, the company would no doubt gain the undying gratitude of the developer community should it adopt Webkit and free developers from the extra work currently required to make their code render predictably in Internet Explorer.

Via AppleInsider

Written by Lonnie Lazar on November 7th, 2008 with no comments.
Read more articles on News and Software and Web.

iPhone App of the Week - Sportacular

Admittedly I’m not a huge sports fan. In other words unless it’s something special, I don’t plan to watch sports on TV. That doesn’t mean that I don’t have favorite teams and like to engage in conversations with friends about who’s winning and who’s losing. Speaking of losing, no cracks about the Detroit Lions. Enough [...]

Written by Terry White on November 7th, 2008 with no comments.
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Turn Your iPhone into an Ocarina

Today, Stanford professor Dr. Ge Wang and his company, Smule, introduced Ocarina, the first and only app that transforms the iPhone into an expressive musical wind instrument.

The app synthesizes sound in real-time, just like a regular instrument, based on actual gestures including wind input, tilt, and finger placement over the four holes overlaid on the multi-touch pad. Unlike other iPhone audio apps, the sound is not pre-compiled but is generated by the notes, gestures and nuance of the individual performer. As a result, it allows an iPhone user to explore and master the musical sounds of an entirely iPhone-native version of an ancient flute-like instrument.

Smule’s audio engine (CHiP) and the Smule Sonic Network make it possible to hear live performances around the world. With the globe view, you can hear performances, and see the origin of that performance.

Dr. Wang, in addition to being CTO of Smule, is director of the Stanford Laptop Orchestra, and the author of the Chuck audio programming language.

Formation of the first iPhone Philharmonic cannot be far behind. Perhaps one day, iPhone music will be its own category at the Grammys.

Written by Lonnie Lazar on November 6th, 2008 with no comments.
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iPhoneMMS Is Almost The Real Thing

mms-20081105.jpgI don’t know about you, but I get funny looks from folk when I show off my iPhone, then have to sheepishly confess that it doesn’t do MMS messages.

“Phhhfft,” people say, pulling out their 2-year-old Nokias that they got for free. “Even this crappy old thing can do MMS.”

Apple’s workaround is to send iPhone owners a plain text message with a link to a webapp, where they can view their MMS. In the UK, the O2 webapp is horrible. No-one at O2 has bothered to make it iPhone-friendly. The whole setup is clunky, to put it mildly.

Ross McKillop thinks so too, and that’s why he decided to build a better webapp, one that is designed for iPhone. The result is the newly renamed iPhoneMMS, which lets you view incoming and send outgoing MMS messages, via a complex arrangement of protocols and emails.

It’s still clunky compared to proper MMS support, but it’s a good deal better than the shoddy mess supplied by O2. Until they and Apple get their collective act together to make a decent built-in MMS application, it’s the best option.

Written by Giles Turnbull on November 6th, 2008 with no comments.
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