
Bioware, the game developer responsible for the popular Xbox game Mass Effect, is taking a look at the iPhone as a platform they may write games for. They've already shown that they're looking to broaden their range with their recent PC release, and the iPhone may be down the line in their future.
Written by Edward Kirk on July 3rd, 2008 with no comments.
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Both Australian iPhone carriers Optus and Telstra have announced their plans and prices for the iPhone 3G. Both carriers will be offering more traditional iPhone 3G plans. On Optus, pricing of the handset is listed at the monthly "handset repayment" charge, which ranges from $0/month to $59/month depending on model and plan. Plans range from 19/month for 100MB data and "$50 of calls and text", to $179/month for 1GB of data and "$1500 of calls and text".
Written by Edward Kirk on July 3rd, 2008 with no comments.
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Pete’s post yesterday, “Hello: Macs Are About to Get Interesting Again”, was pure Mortensen: articulate, insightful, well researched, and on the topic of Apple needing to change designs, dead wrong.
While the Macbook / Pro line as well as the MacPro’s are essentially indistinguishable from their predecessors, that’s not necessarily a bad thing. It’s a design philosophy that has powered BMW and Mercedes for a good long while. To that end, other than adding bling to satisfy a generation of new money rappers, Rolex has never fundamentally changed the design of the Datejust, Daytona, or Day/Date (aka President) watches.
The point: A classic is a classic.
Watch a television program. The majority of the time they show someone working on a laptop, it’s a Macbook Pro. Sure, it might have a Pear or an Orange on the back, and sometimes a nasty sticker of some sorts, but it’s identifiably a MBPro.
When a product’s design is raised in the cultural consciousness to be synonymous with the artifact it’s portraying (eg MBPro = Laptop), it becomes the archetype for that artifact. It means that whenever a consumer goes laptop shopping, their mental image for a laptop is of a Apple Macbook Pro, and any other purchasing decision they make will be an explicit compromise from the archetype. This is not just a crazy theory of Leigh’s, Apple’s sales figures in the high-end laptop space prove this out.
Apple has attained this rarified place in the minds of consumers, with both the iPod and Macbook Pro lines. That is the very LAST time to fundamentally change a design.
Written by Leigh McMullen on July 3rd, 2008 with no comments.
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A new version of Google Talk designed specifically for the iPhone and iPod Touch browsers has been released.
The following entry was posted on the Google Mobile Blog.
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We've just released in the US a new version of Google Talk designed specifically for the iPhone and iPod Touch browsers. In addition to sending your friends Gmail messages from your iPhone, you can now chat with them while you're on the move, too! In your iPhone browser, just go to www.google.com/talk, sign in and start chatting. That's it. Google Talk runs entirely in the browser so there's no need to download or install anything.
There are some differences from using Google Talk on your computer. For instance, in order to receive instant messages with Google Talk on your iPhone, the application needs to be open in your Safari browser. When you navigate away to another browser window or application, your status will be changed to "unavailable" and your Google Talk session will be restarted when you return.
Other than that, we've tried to keep the design as faithful to the desktop experience as possible, so it should be familiar to you. You can select from a quicklist of the people you contact most, search your contacts, and manage multiple conversations. You'll never have to miss out on the latest gossip or updates from friends just because you're away from a computer.
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Written by -Administration- on July 3rd, 2008 with no comments.
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If you would like your application to debut on launch day of the AppStore it must be submitted by July 7th.
To ensure your application can be considered for the exciting launch of the App Store, submit your application by 12 PM PDT, on July 7, 2008. We will continue to accept applications after this time, however your application may not be available until after the launch of the App Store.


Written by -Administration- on July 3rd, 2008 with no comments.
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